Hi, I'm Beatrice Vester

I am a Junior UX/UI Designer. With a passion for mobile and web design.Passionate about project and event management, eager to learn and create memorable experiences.

Haystack

Internship , UX/UI mobile designA new way dating app that connects people trough personality and fun activities using AI

Travelbuddy

Personal Project, UX/UI mobile designA safe place for solo travelers to find others to travel with trough safe forums.

School Game Projects

Game Projects, Game JamsA compendium of some of the school projects I participated in at Futuregames as a UX designer student

Junior UX/UI Designer graduate at Futuregames Skellefteå Sweden

Learning the world of UX at Futuregames was fast-paced and educational. We worked on a lot of our student projects and made playable game prototypes.

Get to know more about Beatrice

I recently graduted from Futuregames/Changemakers at the
education UX & Game Designer. I worked with Haystack as my internship for 6 months as a UI Designer.
I am highly motivated UX Designer with passion App Design. I enjoy combing my intrest in project mangament into my projects and often taking the lead on orgainzing and leading meetings in groups.I have experience developing visionary concepts, conducting user research, and establishing product frameworks through the use of animated and interactive prototypes

Fun things about me

Even though mobile and game design is one of my biggest interest. I also love working at events, I had the opportunity to work at Global Top Round when it was held in 2022 in Luleå as leader of the volunteers. It was a complete blast of fun! I also worked as a volunteer at Arctic Game Week in 2021 during my studies.I have taken the skills and worked at Arctic Game Dev 2023 in November where I worked as coordinator of the volunteers and helped with planning and managing the event.

Haystack

Internship , UX/UI mobile designA new way dating app that connects people trough personality and fun activities using AI

Travelbuddy

Personal Project, UX/UI mobile designA safe place for solo travelers to find others to travel with trough safe forums.

School Game Projects

Game Projects, Game Jams
A compendium of some of the school projects I participated in at Futuregames as a UX designer student

Haystack Date

An engaging new way to get to know and date new people by using Ai and personality tests Haystack matches you with people that match your vibe. Haystack also helps the conversation flow with the use of fun an interactive activities to play together with your vibe.

My Role

UI/UX Designer

Project

Internship

Timeline

6 Months

Tools Used

Figma, Excel, Pitch, Adobe Photoshop, Maze

Overview

Prompt

Haystack is a start-up that is challenging the way people are online dating today. They want to create a new way to help people create deep and meaningful interactions online using personality tests, AI, and fun activities. By creating a safe space for everyone looking for connections and focusing on attracting female users since research shows there is a gap between female and male users on todays dating apps.

Desgin Process

Inital Thinkking

Target Users

- Students
- Online dating users
- Females

Research Methods

- Maze testing
- Online Research

How Might We Questions

01 How might we create and challenge the Online dating concept today?02 How might we aid users in creating and keep meaingful connections online?03 How might we encourage female users to use dating apps that involve game-like activities?

User Research

Background Research

Research Goals

- Research existing dating apps
- Discover why many users especailly female users leave dating apps
- Research game that fit into the "fun activites" category that can attarct and speak to female users

Research 1 - Existing Systems

- Tinder
- Hinge
- Bumble

User Interviewes

Research 2 - Surveys

Would you prefer AI matching based on personality testing from the old way of matching?

70%

7 out of 10 would prefer an alternative way of matching

Would gamified acitivties be a good way to break the ice when meeting new people online?

80%

8 out of 10 would prefer a acitivtity based options to aid in getting started to know new people online

Would prefer to you use a dating app where you are more active with our matches and encouraged to talk to each other?

75%

Most user wants aid in getting conversation started

Problem Statement

Prototype

Wireframe

Design Concept

Visual Identity

High-fidelity design

Design Solution

A new way of dating

Going away from the common ways of online dating and helping people find a match based on their own personality using Ai and aiding the user in keeping longer connections through fun activties.

Travelbuddy

A way to aid users in finding new friends to travel with. Using blogpost users can put up "ad-like" posts to show where they want to travel, for how long, and what they want to experience. Users can text and video chat with each other and provide a safe and accessible way to find your travel buddy.

My Role

UX/UI Designer
Project Leader

Project

Personal Project

Timeline

Text

Tools Used

Figma, Google Survey, Figjam

Overview

Prompt

Travelbuddy started as an idea when I was searching for someone to travel with me on my 2 month backpacking trip trough southeast Asia. I looked for someone to come with me for over 2 years. Searching through varoius forum pages online. The process was long and exhausting at times. Through the process I thought, this must be a way to make this easier. So, Travelbuddy has started. A way to find new friends to travel with is through the simple use of an app.

Desgin Process

Initial Thinking

Target Users

- Females 20-30
- Backpackers
- Solo travelers

Research Methods

- Google Survey
- Online Research

How Might We Questions

01 How might we encourage more females travelers to travel more?02 How might we make help travelers find other equally enthusiastic travelers to find each other online?03 How might we aid and simplify the process of finding friends to travel with?

User Research

Background Research

Research Goals

- Research existing ways to find travel friends
- Discover if the market as a need

Research 1 - Existing Systems

- Reseguiden Forums
- Facebook pages

User Surveys

Research 2 - Surveys

Has it occur for you to go on a trip but you have canceled because of the lack of friends to come with you?

35,5%

Say yes

Would you benefit from a way to find people willing to travel with you?

64%

Would travel more

If you could get to know new people with the purpose of being able to travel more, would you?

58%

Would want more travel like connections

Problem Statement

Prototype

Wireframe

Design Concept

Visual Identity

High- fidelity design

Problem Solution

A Travel App design to find new people to travel with you!¨Full prototype comming soon!!

Imperiets Arvingar Game Project

Game ProjectsA game project that the school of Futuregames partnered up with the author of "Imperiets Arvingar" to create game prototypes. My group designed a survival based game on book 5 in the series.

Leklådan

Game ProjectsA game project that the school of Futuregames partnered up with the GameBoost to create game prototypes for co-op family-type games. My group designed a family friendly player vs player game.

LeklådanFamily Game player vs Player

Project Type

Game prototype

Tools

Unity
Figma
Trello

Role

UX Desinger
Level Designer
UI Designer

About
The project goal was to make a game prototype for a family-type Co-op Game.
My group worked on a prototype where the idea was to take old board games and turn them into competitive board games where players can work with and against each other to win and get to the top. Inspirations were games like Mario Party and 90s boardsgames.

My role in to projectUX Designer
As a UX designer for a game project, I focus on crafting intuitive interfaces and optimizing navigation to enhance player satisfaction and engagement, ensuring a seamless gaming experience for all users.
Level Designer
As a level designer for a game project, I create environments, design challenging gameplay scenarios, and fine-tune player progression to deliver captivating and memorable gaming experiences.
UI Designer
As on of the UI designers for the game project, I crafted visually and user-friendly interfaces, ensuring seamless interaction and enhancing the overall gaming experience for players.

Escape from Prison Planet Feroz Game ProjectSurvival RPG

Project Type

Game prototype

Tools

Unreal Engine
Figma
Trello

Role

UX Designer
Project Leader
Scrum Master
Level Narrator

About
The project goal was to make a game prototype for an RPG Survival Game. At the same time, w weere working alongside the author of the book series "Imperiets Arvingar" to use as inspiration for world creating and characters.
My group worked from book 5 in the book series and created a prison world RPG survival on a foreign planet.

My role in to projectProject Leader
I worked mainly as the group scrum master and leader. I held meetings with the group and assigned work the each member making sure we were on track and were working within schedule.
Narrative Design
Together with a team member, I worked on adapting the story from the book into our game. I worked on writing down our process and ideas, while my teammate was the main creator of the world in the game engine.
Narrative Designer
As the group's narrative designer it was my job to read through the source material and create a believable world and story for our game that was true to the source material. By writing down and creating story vision boards I aimed to create as much of a vision for our designated level designer to work from.